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Outriders demo
Outriders demo




Even if you should, by pure luck, happen upon an enemy, should you be any further than a few feet away, your gun will do absolutely no damage, rendering most of your weapons useless. I was naively hoping it would flash red for even a second to inform me that I had, in fact, by pure chance, positioned my gun in the right direction. I spent the majority of the combat engagements focusing on the reticule. Image Credit – People Can FlyĮnemies will spawn out of nowhere, meaning if you advance even an inch in front of their invisible spawn points, your back will suddenly be riddled with more holes than a slice of gruyère. Outriders’ combat is so painfully antiquated that playing it genuinely gave me a headache.

outriders demo

Secondly, take pot-shots at enemies you can’t see, hiding deep within a fog. Firstly, you will need to hide behind one of the many half-walls scattered around a large arena-type location. Combat in Outriders is a very basic affair, consisting of two parts. When I finally did get to the action, I found myself wishing I was back at the beginning.

outriders demo

Unrewarding Gameplay Often Goes Unrewarded The game left me wondering why on earth the game didn’t open on that? Instead of giving the player the most lacklustre, by the books, hand-holdy tutorial that offers little more than exposition and a mind-numbing experience, it could have taught the player the controls through an action-packed tutorial. It informs the player of a nightmarish scenario back on earth that sounds genuinely intriguing. Unsurprisingly, the game tells, as opposed to shows. The player moves from character to character to receive some of the most contrived and poorly written exposition imaginable. The opening of Outriders is tediously boring.

outriders demo

Image Credit – People Can Flyįrom the get-go, Outriders abandons all pretences that it may offer any form of originality and instead proceeds to inundate the player with exposition that feels as if the developers ripped it out of Mass Effect: Andromeda’s script. Upon waking up, they find the new world has been ravaged by humans and engulfed in a never-ending war. In a desperate attempt to stop the next wave of humans from landing, the player is injured and thrown into cryosleep. However, upon further investigation of the planet, you uncover an unrelenting cosmic force that tears people apart. Upon landing, it appears as if your mission has been a success. The player takes on the role of an Outrider soldiers tasked with protecting the first wave of humans migrating to a new planet.

outriders demo

Outriders is a third-person looter-shooter with co-operative elements. Image Credit – People Can Fly Outriders Is Inconceivably Bad On Every Level Unfortunately, in trying so hard to achieve their level of status, it fails on every conceivable level. Outriders is very much an imitator doing its best to emulate the success of the triple-A looter-shooter MMOs before it. Unfortunately, when this happens, the imitator will also imitate that game’s failings and not understand how best to evolve its flaws. An inferior imitator will imitate a game entirely, simply masking its crass plagiarism with a fresh coat of paint in the hopes of achieving the same success. Thus, they will lack the understanding of how best to innovate upon it. Imitation fails when the imitator is unsuccessful in understanding what made the original so unique. Video games often aspire to be something they cannot, attempting to emulate the success of titans before them. Oscar Wilde once said, “Imitation is the sincerest form of flattery that mediocrity can pay to greatness”.






Outriders demo